If you press down, Santa goes through the scenery. If it's j
Tue Dec 28, 2021 8:15am
Ust a little bit, Santa can climb back up with Up. More than about a block height, though and he can't move. I saved it once with jump, but if you go down a tiny bit more you can't jump.
Give all the presents to Snoopers and Santa's just not very stealthy, eh? Got a game over on that. :). I wonder if it would be good to make the presents disappear but not reduce the number you have to deliver? That way being caught by a snooper costs you time.
Only had to deliver 2. Pretty efficient, eh?
Yeah, I had to turn the cycles up to get it playable. That 1 up on level 3 is hard to get and hard to keep. I'll have to see if there's actually a way to do so.
I usually grab a present, then head to the left to the helper elf and have him deliver a present. (This sets off the alarm clock along the way, but that's okay.. snoopers are getting the rest anyway). Then, I give the snooper by the tree my present. I hop down, grab the 1up and then jump in the wate... more
If you press down, Santa goes through the scenery. If it's j- Puckdropper,Tue Dec 28 2021 8:15am
Originally when I was testing the collision detection, I had the arrow keys move the sprite 1px at a time so I could see the flags get triggered. Up I think is also still there but the "gravity" logic only lets him pop up a single pixel instead of float away.
I had thought of that about the prese... more
Platformers seem to be more about getting through levels rather than achieving the highest score.
Does the new demo give you your points when the level ends? It seemed like it just ended the level when you used up the last life.
Even Mario Bros has a score, even if no one ever checks it. Also, is a good way of ranking attempts where you don't finish the game.
The end of the level should pop up with a screen breaking down the point bonuses. I'd you get game over, there's no points added so you just get a view of your last... more