Puckdropper
Just went through it again. Good game, just needs a few twea
Fri Dec 31, 2021 1:46pm
197.178.64.146

Run really drains Xmas spirit. Maybe it'll be better with drain while standing disabled. You really learn to be economical with Christmas spirit especially on level 3.

What gets me quite often is trying to get around the snoopers without using special abilities. Sometimes they seem to hit before they even get to Santa.

What would happen if you either reduced the Christmas Spirit hit when a snooper hits you or let Santa restore some Christmas Spirit by standing? Now these are just thoughts, they might just be me trying to make the game easier without actually getting better at it.

Santa could get a Christmas Spirit boost when he gets back to the sleigh. Maybe not a huge boost, but something equal to an enemy hit? Or even the same as when he delivers a gift?

Santa does seem to deliver a gift when he's a block away from the tree. Maybe it's the same collision detection as the enemy hit? Do you draw first then check or check first then draw?

    • I keep run on for all level one. Haha - Erik_, Thu Dec 30 2021 2:43pm
      The other levels I bounce between modes more. Yeah, enemies should only charge at you if they are facing you. I should put some logic in there that they can't see if the view is obstructed. Right now, it's based solely on being on the same Y axis. I could slow their walking down a bit more. Rig... more
      • Just went through it again. Good game, just needs a few twea- Puckdropper, Fri Dec 31 2021 1:46pm
        • Just about ready to release a follow up... - Erik_, Sat Jan 01 2022 3:26am
          I want to debug the high score table a bit more before I release the next demo but I think I've addressed most of the issues in your post. I updated run so that it only drains when moving. Things are much nicer like this. I also added a small bonus when picking up a present. So far, I haven't run... more
          • Not finished changes made - latest download here... - Erik_, Sun Jan 02 2022 2:46am
            Changes: ========== * Enemies snoop now a bit slower but will charge at the same speed when they see you. * There's a buggy "High Score" system added (not finished) * You now actually have to touch the sleigh or tree to get/deliver a present instead of being a block away * Run only drains... more
            • I like it. It felt pretty responsive, but there were a few - Puckdropper, Mon Jan 03 2022 8:53am
              times when it felt like the arrow key "stuck" as some other action was happening. With the slower enemies, it's possible to "stalk" one as you work your way through the level. That really saves on Christmas Spirit. I think real Santa would sneak and only use Christmas Magic (Blend, Run) when he... more
              • After reading your post, I decided to try and work on the input and try and hunt down those random stuck key spots. I figured it was from combining using "INP(96)" for movement and "INKEY$" for toggles. So, I moved everything to use "INP(96)" and added a "switch debounce" on the toggle keys so they ... more
            • Got stuck on the last level. Delivered 5 out of 1 presents, - Puckdropper, Mon Jan 03 2022 8:28am
              Can keep on delivering but can't end the level. How I did it: Delivered a few presents to the tree then asked the Elf for help. Gave a couple to snoopers, then tried to end level. Ok, so here's what happened in more detail. With presents to deliver n-1, grab a present and touch the elf. He'll d... more
              • Good find! Thanks! - Erik_, Tue Jan 04 2022 12:14pm
                I have it fixed now, but working out the input issues first before posting an updated demo download.
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    "Forces act when not restrained" - Puckdropper