Yes, there's a few spots where the 16x16 block touch detection got me, but what can you do? I really like how blend doesn't burn energy when standing, it adds to the strategy. It's also kinda neat how Blend hides Santa when a Snooper passes him, making him MORE invisible. Document it and it's a feature, not a bug.
It's a trick to get Santa to fall through the opening on level 3 if not blending. It seems Santa wants to fall in only one place on the 2nd gap (and probably first) and it's not to easy to find when walking normally.
I delivered 4/3 presents, the level ended successfully. :-) I got a few extra points as a bonus.
How do you feel about a default high score table with one or two scores that are challenging to beat?
There doesn't seem to be a really good way to make the latest easiest to find unless I keep editing the first post or create a new thread... Anyway. Here's the latest demo. Still the same three levels but a bunch of collision detection bugs have been fixed between enemies, items, and the player. Controls... more
If you "cd" into the extracted folder and then open "qb xmas2021" it should use the ".MAK" file to open the dependencies. If that didn't work, you can use File->Load File to add "helpers.bas" and xmascom.bi". To see the .BI file, you'll need to enter "*.BI" in the file name and hit enter. Then it... more
The game engine is done. Wow.- Puckdropper,Sat Jan 08 2022 2:59pm
Something easy but not so easy that getting to level 2 will knock the top record off. Yeah, the "trick"iness of falling in that spot has sort of become a problem I'll need to fix now that I'm creating more levels. It makes falling through a one tile hole hit or miss depending if the player was running... more
Is that even possible, within the limits of Christmas Spirit? At least if the fall doesn't work, the level is still winable. Exactly my thoughts on the high score table. Maybe #10 should be past level 1 and one gift delivered and the top should be about halfway through level 3. A different enemy... more
I can see that way with blending taking most/all of your spirit. I think I might have the fall issue fixed... or better than it was. I'll need more testing. So far, this definitely works fitting from a to z (and the opposite dir) "x"s are the floor sprites. xxxxxxxxx ....x..A. ....x.xxx .Z....xxx... more