with the release of this game. Basically all that's left is a few more levels and coding the end screen.
It just feels odd to release now that it's soon to be summer time. At this point should I wait and release it next Dec 1st or release it anyway even though it's not even winter anymore?
I don't think the 2022 QB challenge will be a Christmas game again. I'm thinking maybe this year I'll do a Halloween one instead so it's not like there would be two NE Christmas games released in Dec 2022.
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Happy Thanksgiving
I've been thinking about doing a new Christmas QB challenge again like 'Santa's Christmas Rescue'. Starting 12/1 until 12/25, make a Christmas themed QB game.
Current idea for this year is a two level set up that switches back and forth similar to some Atari 2600 games bac...
more - Now that we're in May, I'm sort of undecided on what to do- Erik_, Mon May 09 2022 11:45am
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I was getting really burnt out from all the time spent on this game and needed a change of pace for a bit.
I went a bit crazy diving back into DiscApp stuff. I started with a few tickets but then things started rolling "ooh.. this needs fixing.. ohh this needs fixing... etc etc".
All in ...
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Mobile friendly is kinda difficult... I had stuff that looked good on a computer on my blog (I gotta fix the database errors, especially since I'm updating one part manually because the code won't run) and the mobile browser just screws it up. I hate how hard it is to be consistent with something ...
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Almost all my knowledge is way out of date and from >10 years ago. I learned a bit about some "new" things for mobile rendering. From the mobile devices I've tried this site on (Android Firefox and Chrome and my wife's old Nook) it seems to be much better than it was. All pages should be pretty ac...
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I'm basically done with the main game levels, just some tweaking and testing to do. I'm a bit stumped on a final level idea though..
Santa doesn't have any offensive weapons so I can't really have a boss fight (not that I even know what that would possibly be lol)
I'm thinking maybe have it li...
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was what happens if the Reindeer scatter? You've got to touch them (like you touch the tree) to send them back to the sleigh? At least it doesn't get you too far away from the core of the game.
I kinda like the unlimited presents until the timer runs out. No power ups (Xmas Spirit boost still ...
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I made the "reindeer scatter" a type of bonus level that gets triggered after a level is completed if Santa picks up a "?" item in the level.
The "?" item value dictates which type of bonus level that will load (reindeer scatter or unlimited presents). Bonus level loaded of each type will be chos...
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In Santa's Delivery Rush, I'm only using 16 of them which I guess makes the game technically EGA compatible.
I built the sprite tool in SCREEN 0 which only has 16 colors. I wish I would have made that also in SCREEN 13 like the other tools and had a larger selection of colors to choose from. (I ...
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You have to navigate from the Chimney to the Christmas tree, but snooping kids and parents (and other obstacles?) add to your exhaustion meter. If a kid sees you, your "exhaustion" meter goes up (opposite a hit point meter, max is bad and you lose a guy or Christmas is RUINED.) and you have to offe...
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The idea for the failure screen had me actually "lol". I wonder how close I can get to "Hey Santa" with the QB "PLAY" command?
Originally, I was thinking a side view multi-leveled house where you have to go down stairs, chimneys and such to get to the next floor (tree on the first floor). Just s...
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So that limits line of sight. Santa will be generally in the halls, except wherethe tree is.As a snooper gets closer, they get curious. When close enough, they spot Santa. This could be "steps" based. Bedrooms could display a light on the door before a snooper spawns.
Let's keep it simple, candy...
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"Forces act when not restrained" - Puckdropper