You could sell this one, it's complete. I've finished my first straight play-through, where I try to solve the puzzles as they come. Jumping up one square then to the next as in level 9 is rather difficult. It does seem to be easier when moving but it's still hard. I wouldn't change anything, though. I think it's a good balance between the time allotted, presents to deliver, and challenge.
The clock does get to be a pretty big factor some times. Many times I've ended the level with less than 200 ticks and haven't really had a chance to look at the level. It's a reminder to keep moving and the game is Santa's Delivery Rush. I'll have to make a note of the levels I'm struggling with, maybe add a few hundred more ticks to those?
Download link: Click here Please let me know if there's any issues or bugs you find. I sort of scrambled the past day trying to get some of the final issues ironed out. To run the game, extract all the files to the same directory and run SDRUSH.EXE either from DOSBox or from DOS itself. ... more
Wow! What a professional game!- Puckdropper,Tue Jan 03 2023 1:38am
When Santa is in "Bender" mode (blend), the enemy passes by him and he completely disappears. It was a lot surprising to hit a snooper then suddenly it's level over. Level 6: just finished with 238 ticks left. It was a bit of a rush! Teleport should require a step or two away before it teleports... more
Also glad to hear there hasn't been any super game breaking bugs found (yet.. :D). When Santa is in "Bender" mode (blend), the enemy passes by him and he completely disappears. This has to do with how I handled drawing the screen. I only draw when the sprite moves and it has no knowledge of what... more